Halo is a game
franchise I’ve always regarded with a certain amount of fascination if not
quite favor. I’m not saying it’s a
bad series and I’ve really enjoyed a lot of the entries; Halo 2 is a super fun shooter, Halo
3 was the go-to game throughout all of high school for my friends an I, and
Halo: Reach’s story was actually
pretty well told and engaging. All
of that said, I’ve never quite engaged with the Halo universe story the way I would’ve liked, or might’ve expected
given its prevalence and importance in defining the modern era of
shooters.
I respect Halo for
its massive success and its place as a seemingly universal touchstone of
gaming, especially after witnessing the insane fervor over Halo 3 got me back into gaming again, but with the exception of Reach I’ve always found the games’
stories to be a little uninvolving.
So, with the release of Halo 5
I decided to revisit the Halo
franchise through a more narrative-based medium, namely the 2012 made for
streaming Forward Unto Dawn Halo mini-series produced as a
quasi-prequel to Halo 4.