Peter Jackson’s King
Kong is a film that’s always sort of haunted me. In case you don’t remember this movie was huge when it came
out, dominating a lot of the film conversation that year as well as landing #5
at the year-end box office round up.
It was Jackson’s first post-Lord
of the Rings effort and clearly cost unfathomable amounts of money to
produce with a lot of CGI work that was top notch, cutting edge for the
time. And despite all these
factors, any impact it might’ve had was wiped away within just a couple of
years. Nowadays people don’t even
bring up King Kong ’05 as an example
of talent gone awry like that same year’s Charlie
and the Chocolate Factory or as an example of major film with no impact
like we regard Avatar. What is it about this movie that makes
it so completely forgotten by popular culture? Let’s find out.
The plot is pretty much a one-to-one recreation of the
original King Kong, revolving around
a film crew that goes to an uncharted island only to discover it’s a savage
land where dinosaurs still roam the Earth and a massive gorilla reigns
supreme. The dinosaur presence is,
incidentally, why I chose King Kong ’05
for ‘Jurassic June,’ especially given that the big, mid-film triple T-Rex fight
is one of the only things people remember about King Kong ’05.
Speaking of which let’s start this out by talking about one of the only
lasting elements of King Kong ’05:
the CGI and FX work. The film
posts a huge amount of CG integration and animation, even more than Jackson’s
previous work. That was somewhat
endemic to the major releases of 2005; this was the year that gave us Revenge of the Sith, Chronicles of Narnia, and Spielberg’s War of the Worlds. The big difference between the films is
easily King Kong’s emphasis on CGI
characters rather than just set pieces and backdrops, a tract Jackson brings
with him from his time in Lord of the
Rings directing the CG character Gollum. The CG work in King
Kong ’05 is relatively impressive but still deeply flawed in a lot of
ways. The individual creatures of
the film like the dinosaurs, giant insects, and Kong himself are beautifully
rendered with a ton of detail work that lends them a deeply realistic
visage.
The problems arise in the realm of CG integration,
specifically whenever the film tries to blend scenes with real, physical
elements such as people or landscapes with CG constructs. This is most evidence with Kong
himself, the animators can do a decent job making him look angry or
intimidating but when he needs to genuinely interact in a loving way with the
film’s leading lady Anne he just looks confused and lost. Meanwhile Anne’s overly exaggerated
interactions with Kong come off deeply unnatural and phony. A big part of why the whole film
doesn’t work is that so much of the running time is devoted to trying to really
craft a relationship between Kong and Anne but the two just refuse to click on
screen. I can’t necessarily blame
the actors for this so much as the situation.
Kong is the biggest creature ever brought to life with CGI
that was meant to have an emotional connection to a physical human and when you
work with something of that size it’s hard to create an adequate stand in. For films like The Two Towers or Rise of the
Planet of the Apes, real actors have to interact with incomplete CGI as
well but there the CGI character is just being matted in over a normal sized
mo-cap actor, there’s no call on the actor to look mystified by the scale of
their counterpart and they have an easily accessible counterpart. The really unfortunate thing about the
lackluster ape/human interactions is that the entire film is about justifying
its own existence under the standard of making the original seem more
convincing.
A lot of the subtext of King
Kong ’05 ends up lost between the bloat that makes up the film’s 2nd
hour (out of 3) and the confused performances but there is something of an idea
buried underneath all that. The
biggest clue that there’s anything deeper going on in King Kong ’05 is the film’s bizarre obsession with storytelling and
mediums, a focus that’s coded into a ton of the film’s opening and closing
dialogue. Jack Black’s director
character is shown to be obsessed with filming everything they find on the
island regardless of the lives it costs, Adrian Brody is playing a play write
turned reluctant screenwriter, Anne manages to befriend Kong using her
vaudeville act, and the film an extended monologue from Heart of Darkness.
Now as I said a lot of the deeper thematic meaning for this
stuff ends up kind of buried under the film’s running time but the central idea
at hand is about presenting an audience with something wondrous that’s as
genuine and real as possible.
That’s why there’s such an emphasis on theater vs. cinema in the film’s
limited human interactions and why Kong is put on display live by the film’s
end rather than on film. What this
is really about is the very act of making the film itself, the idea of
recreating the original King Kong but
with cutting edge CGI to try and give people that sense of wonder and realism.
The inherent problem with this theme, aside from the
technical issues and story woes, is that it’s only the germ of an idea. It actually reminds me of a lot of Joss
Whedon work like Cabin in the Woods
or Avengers, where the subtext of the
film is about the question of its own existence. The difference is that in those films it’s actually created
as either a meditation on or a question of the film’s creation. In Cabin
in the Woods the emphasis is on the process of making horror films,
confronting the restrictive demands of a fickle audience and the insane amount
of control and contrivance required to create such circumstance. Avengers’
is equally literal, with the film’s plot basically being about a director
trying to convince his financers that getting various random characters
together into a team will be a successful idea.
In King Kong ’05
however there isn’t any kind of struggle or highlight, all the background
minutiae surrounding the reality of theater vs. the distance of film falls flat
because it lacks a defining thought to stand behind. There’s no struggle to overcome and no key observation being
presented to us, just the fact that two mediums are difference. Maybe you could argue that the focus is
meant to be on how CGI can blend the reality of theater with the scale of film
but the film itself acts a rebuttal to that given how un-engaging Kong is as
the main character, that leads me to my next point.
Structurally the film is just completely confused and seems
to be a little too colored by affection for the first film. What I mean in particular is that King Kong ’05 tries very hard to make
Kong himself the main character and that’s largely because Jackson, being a
life long monster movie geek, favored the monster in the original more than any
other character. Now this approach
has worked previously, in fact it’s very similar to Andrew Lloyd Weber’s
approach to the Phantom of the Opera,
a musical King Kong ’05 actually has
a lot in common with. In both
cases the villainous actions of the title character remain relatively intact,
it’s just that now the female lead is meant to find those actions, to some
degree, charming or endearing. The
big difference is that unlike Phantom of
the Opera, King Kong ’05 has no
reason for Anne to like Kong. In Phantom of the Opera so much time is
spent developing Christine as a naïveté and impressionable lead that it’s easy
to believe her getting swept up in the Phantom’s creepy obsession and musical
skill. With Anne, however, she
honestly lacks the character development to discern why she’d enjoy time with
anyone. Kong is never shown to
actually be that nice to her and still comes off ultimately as possessive as
the original, his only real act of heroism being when he saves her from the
T-Rexs in a scene that is nowhere near as impressive it might’ve seemed at the
time.
The stark emptiness of these characters and their
interaction is drawn all the more into focus by the fact that everyone around
them is actually much more interesting.
Jack Black’s half mad, half joking director character is shockingly
compelling, Adrian Brody is fun as the play write turned action hero, and the
ship’s gruff Captain’s strange affects are actually quite endearing. In fact the only time Kong is actually
interesting is during the film’s 3rd act set piece where he rampages
through 1930s Time Square as it’s the only time the film understands Kong as
more of a force of destruction than a hero. This gets to the heart of why both this and the 1976 King Kong remake fail so badly, they
mistake the story for the most impressive part of the original King Kong.
When you get down to it the actual narrative of the original
King Kong really isn’t anything
special. It’s basically the same
pulp adventure story as dozens of other lost world stories with very little to
elevate the proceedings. What
actually works about the movie are the characters and concepts. The idea of a film crew going around
the world to freaky, Indiana Jones
meets Doc Savage type pulp adventure
quest locations is a good idea.
The idea of a giant gorilla that can be at once a force for destruction
and heroism is a good idea. An
island full of gigantic monsters where dinosaurs roam the Earth is a good
idea. None of these ideas are
wedded to the plot of the original and in fact do much better without being
tied to it.
This is the same problem that plagues so many films these
days, the assumption that narrative is the end all, be all of
storytelling. It creates such a
misplaced enthusiasm for retelling a familiar story that there’s no room for
creators to get excited about making the characters and concepts their own or
doing something new with them.
Worst of all it’s pretty insulting to the audience to assume we’d rather
just have regurgitations of previous stories rather than something new and
engaging that just takes off from the best parts of the previous film. Luckily the latest King Kong adaptation doesn’t seem to be making this mistake, it’s a
CG animated Netflix series called Kong –
King of the Apes in which Kong is a fugitive who is pursued by weaponized
dinosaurs, coming in 2016.
"King Kong ’05 has no reason for Anne to like Kong".
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