Previously on Panel Vision I discussed the 1989 comic Hawkworld, a dark, gritty reimagining of
the Hawkman characters and mythos that was informed by the stylistic trends and
affects of Judge Dredd, Bladerunner, and
Soylent Green. However, despite being critically well
regarded and establishing a handful of still relevant things Hawkworld really didn’t leave that big a
footprint on the comics landscape or Hawkman in particular. It spawned an ongoing comic that lasted
for a few years followed by a new Hawkman comic in 1993, which has been
rightfully forgotten by all good and descent comic fans, and then that was
it.
By 1997, when DC made a major shift in writers and series
spearheaded by Grant Morrison’s relaunched Justice
League of America comic, Hawkman had more or less passed on from continuity
and would stay there for about 4 years.
In 2001, Hawkman returned with a back to basics look and a strained
attempt to combine all the most popular elements of his mythos at the
time. Though interesting that Hawkman
is pretty inhospitable to new comers, which is a shame given how much he
incorporated from the Silver Age character while elevating the material through
modern writing sensibilities.
Thankfully, in 2000 there was an exceptional mini-series that did just
that: Legend of the Hawkman.
Written by Ben Raab and drawn by Michael Lark, with coloring
by Lee Loughridge, Legend of the Hawkman
was a bizarre experiment to try and tell a story using the elements and
mechanics of previous DC continuities and status quos. As such, the visual aesthetics of the
comic are all rooted firmly in the Silver Age, with Hawkman and Hawkgirl
sporting their classic costumes and even the various people they interact with
affecting an old timey aesthetic.
It’s the kind of comic where the police commissioner that the Hawks work
with dresses in a trench coat and fedora and smokes a pipe, even though it’s
ostensibly set in the modern day.
It’s a strange amalgam but not an unpleasant or un-engrossing one. It’s most reminiscent of the Batman
animated series, which also combined style and technological affects to try and
evoke a more timeless aesthetic.
The actual plot and characterization, however, is much more grounded in
modern aesthetics and sensibilities.
As mentioned last time this is not “Egyptian reincarnation”
Hawkman but rather “space cop” Hawkman.
Specifically, this story works exactly off the Silver Continuity that
Shayera and Katar are Thanagarian police that came to Earth chasing a fugitive
and have sense made a life here, living in disguise as the curators of the
Midway City Museum. The story,
taking a cue from Hawkworld, revolves
around fleshing out the identity of Thanagar only in a more mythical and less
gritty manner, revolving around a legendary Thanagarian demon named
Thasaro. According to myth Thasaro
was imprisoned in an urn on a distant planet and it just so happens that
distant world was our own Earth.
As you’d expect from any good “imprisoned demon” story Thasaro ends up
released and it falls to the Hawks to defeat him. Where things get interesting is in the emphasis, especially
in terms of how the two confront the menace.
The big twist of Legend
of the Hawkman’s execution is that despite being steeped canonically in the
Silver Age and sporting a pretty standard “big evil monster” bad guy it takes
every opportunity it can to dig into the character and uniqueness of its
heroes. Hawkman and Hawkgirl get
more development here, both as people and especially as a couple, than they do
almost anywhere else.
A lot of
this comes from inter-personal conflict what with them being married and all,
an often overlooked fact about these two heroes. Specifically, the situation is that Shayera wants to leave
Earth and return to Thanagar but Katar wants to stay though there’s a deeper
argument at hand. The bigger idea
is about heritage, personal identity, strength, with Shayera defining herself
by her connection to Thanagar and her faith while Katar views himself as his own
man, separate almost from everyone and every thing else.
This is all woven through the narrative as well as the
dialogue. The two may be arguing
over these facts in their character development but Shayera’s faith and
heritage ends up key to her standing against Thasaro while Katar’s detachment
and skepticism ends up forcing him into a very different stance against the
mythical demon. That last bit is a
very smart way of keeping the whole story in continuity and exploring the odd
wrinkle of how faith works in a universe where Gods are demonstrably real.
We actually see Katar interact with the
ancient Gods of Thanagar in one of the comic’s best scenes, especially given
how unforgiving he is of their Goldy pomp, circumstance, and grandeur. It’s all incredibly well realized and
decidedly natural and it’s plain that the relationship between the two is the
true heart of the story. It’s
actually so good it makes me wish the Hawks were married again as they haven’t
been tied that way since the end of the Silver Age.
The book is also filled with tons of smart dives into
unexplored elements of character mythos and even continuity. For instance, the comic actually opens
with a brilliant idea playing off the Hawk’s position as curators of the Midway
City Museum, with the two setting up a special exhibit showcasing alien
artifacts. That might sound
ridiculous and far-fetched at first but then you remember aliens are totally a
real and confirmed thing in the DC universe, to the point that many of their
world’s most recognizable figures are aliens.
Add in the fact that most of the superhero community are
aliens who could lone out artifacts and it makes perfect sense Hawkman and
Hawkgirl would set-up an exhibit of extraterrestrial treasures. There’s even a pretty great cameo by
Superman, who shows up to collect his relics, and vaguely comment about the
importance of ancient history to building personal identity as a way to slyly
reference the themes of the story.
The action is also a real treat, especially in the third
comic when Thasaro is unleashed upon Midway City only for Hawkman and Hawkgirl
to show up with a squadron of Thanagarian fighter spaceships. Michael Lark (is that a pun?) does
superb work, especially with scenes of mass chaos and wide scoped action. Whenever he needs to draw Thasaro towering
over the city-scape or shrugging off volleys from the military and air force
it’s absolutely glorious. Lee
Loughridge is the real star of the artwork though as his coloring takes the art
from rock solid to incredible.
Loughridge is an incredibly skilled colorist with a real talent for
knowing when to bath the panels in an overall tint to inform the atmosphere and
emotion or when to let the stark individual colors speak for themselves.
Together, the two do great work realizing the insane scope
and visualization of the classic Silver Age Hawkman comics, especially with how
gleefully classic the action scenes are.
The emphasis on buried treasure, cursed relics, and bird/Egyptian
iconography end up giving the comic a series adventure/Indiana Jones vibe in some spots that’s in no way out of place,
especially the scene where the Hawks fight a bunch of mummies.
Legend of Hawkman
is a really great double feature read with Hawkworld
as the two compliment the characters perfectly. Hawkworld was
concerned with blazing a new trailer, envisioning a Thanagar steeped in real
societal problems where the details of the world are what informed the
characters. Legend of the Hawkman is all about the past and making the most of
what’s already been established, digging deep into the details of classic
Hawkman mythos and coming away with moving, character driven, drama. Neither one is the “better” approach as
their both thoroughly enjoyable and deeply engaging reads that emphasize the
best aspects of Hawkman and Hawkgirl’s character, just in very different
ways. All that remains is to take
your pick on what kind of story you prefer; world focused or character
focused.
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