In March 1986 DC Comics would change the course of the comic
book medium and superhero genre forever in the conclusion to their major event
comic Crisis On Infinite Earths. The conclusion featured the first ever
universe reboot and a line wide relaunch, essentially allowing the company to
start over from scratch after nearly 20 years of continuity. It was a risky move in a long history
of risky moves DC had been making throughout the late Silver Age such as launching
numerous non-superhero comics, selling their merchandising rights to Kenner
toys, and launching the Superman movie.
The revival was a major success but with it came new issues,
mainly based around establishing the comic universe’s new status quo and where
a lot of characters from the previous era stood now that everything had
reverted back to square zero. So,
in November of 1986 DC launched a special 6-issue mini-series entitled Legends written by John Ostrander and
Len Wein with artwork by John Byrne, let’s take a look.
Legends is one of
the strangest comic events you’ll ever read mainly owed to how much it acts as
the fourth act of a greater story.
Legends was only the 4th
ever “event” comic to be produced at the time and the relative newness and
uncertainty over how these things should be handled definitely shines
through. What’s more, this is only
the 2nd time Darkseid, the seminal villain of Jack Kirby’s New Gods
and future heavy hitter bad guy of the DC Universe as a whole, was featured as
a primary antagonist. I’ll
probably come back to this in the future if/when I do a history of Darkseid but
previously he’d only ever threatened the Earth as part of Jack Kirby’s 1984
5-issue mini-series Super Powers,
which was itself tied into the toy line of the same name.
Super Powers
essentially worked as the first ever event comic, drawing on the basic format
of previous major crossover stories for inspiration while using Darkseid and
the New Gods as a great big toybox of villains to throw around. Later that same year Marvel’s Secret Wars would build on Super Powers’ bare bones template by
introducing the idea of tie-in issues and greater event impact, like
Spider-Man’s black suit or the Thing remaining on Battleworld and leaving the
Fantastic Four for a time. Crisis On Infinite Earths took that idea
even farther by using the event comic to alter continuity problems and then
finally there came Legends, which is
essentially 6 whole issues of event comic that’s been engineered to advertise
future comics.
That’s not necessarily to say Legends is bad even though it’s far from great. The core thesis for the comic is a
pretty unique one and in the hands of future writers would end up the crux of
much more impactful storylines.
Essentially it’s an invasion/war story but rather than rooting those
acts in a military sense like future DC crossover events Invasion and Millennium,
this is an ideological invasion that sparks a culture war. Our villain for the piece is Darkseid
and of all the bad guys to try and commandeer Earth’s cultural and ideological
identity he’s probably the best suited, especially given how often that was his
plan while fighting Earth-based New Gods like Mr. Miracle or the Forever People
or even Superman. Darkseid’s big
plan is that because he hasn’t been able to conquer Earth yet (it’s a little
unclear when he last tried,) he’s decided to use his various agents to
undermine the human populations faith and admiration for their
superheroes. Setting forth a group
of well place minions to ruin the reputation of various heroes and subtly
influence the populace towards hatred of their costumed protectors.
The idea of a central clash between superheroes and the
people they protect isn’t necessarily new but it’s rare to see it executed very
well and Legends is actually one of
the better examples. This mainly
comes down to iconography and how well John Byrne blends the anti-superhero
mobs of the DC universe with the imagery of hate mobs and anti-America mobs
from real life. The book may have
a lot of flaws but any scene of hordes of angry citizens waving burning
effigies of makeshift superheroes always comes off deeply chilling.
It also helps that the hate mobs get
into some seriously ugly stuff, which was part of DC’s overall effort at the
time to establish themselves as more adult and modern. There’s an extended shopping mall
sequence where a mob tears into Jason Todd, who still looks like a child,
that’s thoroughly unnerving and a very well written moment where a cop
accidentally shoots his own partner while aiming for Black Canary and quickly
uses his hatred of her to alleviate his own guilt, only becoming more hateful
and destructive. This kind of
clash was basically the same idea that Marvel would draw on during their first Civil War event only without as much
visceral imagery.
Where Civil War
does manage to outflank Legends is
that there actually was a two-sided argument at the heart of that story. In Legends,
people hating superheroes is just the resort of Darkseid’s minion the Glorious
Godfrey messing with everybody’s head.
As such, any argument against the heroes can’t help but come off
patently untrue and more than a little unhinged, mainly because it just needs
to be charismatic ranting instead of being actually persuasive.
It’s still an impactful story but lacks
a certain degree of nuance that might’ve made it more lasting, especially given
that Godfrey’s ultimate goal is to use his anti-superhero fervor to launch a
coup on the US government.
Godfrey’s mind control powers really do feel like a cop out, it all ends
up a bit to clean and neatly exonerating for the public at large that they were
the unwilling pawns of dark alien Gods.
At the same time, Darkseid does end up sending an alien army through to
Earth to join Godfrey’s coup so it feels a lot like the whole “discredit
superheroes and spread hate” plan was kind of pointless.
The main reason for this boils down to the overall point of
the comic not really being about the Darkseid culture war and ideological
invasion. As mentioned, this book has a lot more to do with the now
common practice of events as starting points, especially for characters who
were trapped in some kind of narrative limbo prior to the event. That’s why so many of the main
characters in Legends AREN’T big
names of the DC Universe. The lead
heroes are folks like Captain Marvel, Blue Beetle, Guy Gardner, Dr. Fate, Cosmic
Boy, Kid Flash and more, essentially characters whose fates were left unclear
after the events of Crisis On Infinite
Earths.
For some folks this had to do with DC’s decision to end its
“multiverse,” an array of parallel universes that DC used to tell non-canon
stories and as a storage system for the characters they had purchased from
competitors. Folks like Captain
Atom, Shazam, Blue Beetle, the Question, Uncle Sam, and more were all
originally published by other companies before DC purchased them and slotted
them into one of their universes.
With the Multiverse gone DC wanted to maintain some of those characters
so Legends was meant to fold them
back into continuity.
The same idea applied to folks like Dr. Fate, a World War 2
character DC had revived on Earth-2, and Cosmic Boy, a hero set in the
future. After the Crisis, it was
unclear who among the Earth-2 heroes were part of this new continuity or indeed
what DC futures were still considered “canon.” For others, Legends
was about affirming their place in the new status quo, like Guy Gardner going
from unlikely fill in character to the new Green Lantern or Kid Flash Wally
West officially taking the mantel of his fallen mentor.
That same kind of shake-up applied to a lot of teams being
shifted around thanks to Legends as
well. This was where the
incredibly embarrassing Justice League
Detroit era came to a merciful close and the incredibly influential and
well written Justice League International
got its start, as well as the first ever appearance of the Suicide Squad in the
form of conscripted super villains rather than simply a government black ops
team.
I don’t know I have a real point to make about Legends other than really wanting to
talk about the history of event comics and DC continuity in particular. It’s a surprisingly topical comic these
days given that both DC and Marvel had big, universe realigning events this
past year, Suicide Squad and Legends of Tomorrow are both on their
way, and Darkseid seems to only be growing in importance as we tick ever closer
to Justice League.
It’s an interesting story to revisit
and you could certainly do worse, as DC and Marvel would go on to prove over
the next few decades. The pacing
is a little choppy owing to how much of the story exists to facilitate tie-ins
elsewhere but the artwork is incredible and there are plenty of great moments
sprinkled throughout the story but as far as “forgotten events” go it’s pretty
easy to see why Legends turned out to
be less than legendary.
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